True vs. "true" and Relativism & Zeitgeist
Who's afraid of Postmodernism? (Baker Academic : 2006), p69-70.
What characterizes the postmodern condition, then, is not a rejection of grand stories in terms of scope or in the sense of epic claims, but rather an unveling of the fact that all knowledge is rooted in some narrative or myth... The result, however... is what Lyotard describes as a "problem of legitimation"... since what we thought were universal criteria have been unveiled as just one game among many. If we consider, for instance, the reality of deep moral diversity and competing visions of the good, postmodern society is at a loss to adjudicate the competing claims. There can be no appeal to a higher court that would transcend a historical context or a language game, no neutral observer or "God's-eye view" that can legitimate or justify one paradigm or moral language game above another. If all moral claims are conditioned by paradigms of historical commitment, then they cannot transcend those conditions; thus every moral claim operates within a "logic" that is conditioned by the paradigm. In other words, every language game has its own set of rules. As a result, criteria that determine what constitutes evidence or proof must be game relative: they will function as rules only for those who share the same paradigm or participate in the same language game. The incommensurability of language games means that there is a plurality of logics that precludes any demonstrative appeal to a common reason. Recognition of the incommensurability of langauge games and the plurality of competing myths means that there is no consensus, no sensus communis. Many — especially Christians — lament this state of affairs... But is the problem as bad as we think? ... In the face of this problem, we must not lose sight of the fact that what constitutes the postmodern condition is precisely a plurality of language games — a condition in which no one story can claim either universal auto-legitimation (because of the plurality of "the people") nor appeal to a phantom universal reason (because reason is just one myth among others, which is itself rooted in a narrative). And this plurality is based on the fact that each game is grounded in different narratives or myths (i.e. founding beliefs).
"Host", in the Atlantic Monthly (April 2005), p. 54.
It is worth considering the strange media landscape in which political talk radio is a salient. Never before have there been so many different national news sources — different now in terms of both medium and ideology. Major newspapers from anywhere are available online; there are the broadcast networks plus public TV, cable's CNN, Fox News, CNBC, et al., print and Web magazines, Internet bulletin boards, The Daily Show, e-mail newsletters, blogs. All this is well known; it's part of the Media Environment we live in. But there are prices and ironies here. One is that the increasing control of U.S. mass media by a mere handful of corporations has — rather counterintuitively — created a situation of extreme fragmentation, a kaleidoscope of information options. Another is that the ever increasing number of ideological news outlets creates precisely the kind of relativism that cultural conservatives decry, a kind of epistemic free-for-all in which "the truth" is wholly a matter of perspective and agenda. In some respects all this variety is probably good, productive of difference and dialogue and so on. But it can also be confusing and stressful for the average citizen. Short of signing on to a particular mass ideology and patronizing only those partisan news sources that ratify what you want to believe, it is increasingly hard to determine which sources to pay attention to and how exactly to distinguish real information from spin.